Today’s post is looking at the overall scale used by the Metro Morph system and how that will suit your miniature wargame of choice.
Metro Morph has been primarily designed for play with 28-32mm miniatures. As such, the walls, floors and structures are made to a level which allow for a sense of realistic size at that scale. Now already this may cause some uncertainty, as within the miniature industry 28mm and 32mm scales can vary significantly. Rather than talking about it, the following pictures should give a good impression of the overall size of the pieces in comparison to some of the more popular miniature lines currently out there.
As mentioned previously, the Metro Morph system uses a series of set sized panels to build its terrain structures. To be of further practical assistance within gaming systems themselves, each of these card elements have been designed along an imperial scale. That is they use standard inches as their base measurements, so it makes it extremely easy to calculate heights and distances at a glance.
With that all in perspective, it should be a little clearer the actual size of the components of the Metro Morph system. While this scale is what I’ve initially developed, one of the beauties of the system is there is no reason why it could not be extended to various other sizes if the demand is there. So what games do you see yourself playing with Metro Morph?