Metro Morph : Scaled For Modern Tabletop Wargames
Last post I detailed just how modular our wargaming terrain, Metro Morph, actually is. Today’s post is looking at the overall scale used by the Metro Morph system […]
Last post I detailed just how modular our wargaming terrain, Metro Morph, actually is. Today’s post is looking at the overall scale used by the Metro Morph system […]
Last post I introduced how the individual panels of our wargaming terrain Metro Morph is connected together through a series of plastic clips. This post will be covering […]
Previously I covered how our modular card based terrain system Metro Morph is not only tough enough for the tabletop but also its ability to carry huge amounts of weight while […]
Last post I delved into what made our modular card based terrain system Metro Morph, tough enough for everyday wargaming. Today we’ll continue the discussing by focussing on the system’s […]
In my previous post, I explained how Crowd Forge Studio was able to create modular wargaming terrain that not only looks impressive, but is also affordable, convenient, reconfigurable, and packs […]
In my previous post I introduced Metro Morph, a ground-breaking new modular terrain-building system designed for 28–32 mm tabletop miniature games. Metro Morph is the wargaming terrain you’ve always […]